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Fire Emblem: Fortune's Weave
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Chrono Trigger Happy22 sept Look at me, I am the Metroid now15 sept

The weaving continues at a rapid pace.

18 September 2026

Fire Emblem: Fortune's Weaveactive

Chapter 5's battle was the first one I felt I wasn't absolutely facerolling. It was a fun one, (but damn those chariots). The battle was so good, and so fun, and the plot around the main story stuff is so good and then there's just a lot of extra between me and the next part.

Cai is growing on me, but fighting alongside Theorora or Dietrich and their retinues, his friends feel woefully out of place. They're bog standard jrpg "kids save the world" characters in the wrong game.

This game is one that I do think benefits from a guide because there are so many options for every step of what I could be doing with my time that it's just paralyzing. And I guess to be fair, this game is so easy it really doesn't matter, but it feels like for advanced classes I want to be planning that out. And I personally just don't know enough to look at this and say "ah, Cai should do this, therefore I should do this into that."

As I play this game I'm reminded a lot of Tom Haverford in this episode of Parks & Rec where they're trying out food and Tom declined to eat something because it came with a dipping sauce. His reason: drizzle it on there for me! I'm not here to do work.

I feel like that a lot with a bunch of the mechanics here. Let me just skip the dungeons, press the button, get the rewards. Let me skip the overworld battles! Just make everything faster. It's not like there's actually good content here. Once you've seen it once you've seen it.

Having said that, I'm having a lot of fun. I've gotten as far as the chapter 7 main battle and I've managed to get a couple characters to the next level. I think some of the problem is a lot of QOL shit is gated, you get the fast travel stations waaaaay too late.