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Fire Emblem: Fortune's Weave
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Chrono Trigger Happy22 sept Look at me, I am the Metroid now15 sept

Walking Simulator VR without the V

18 August 2026

MagiQuest

So we've been at Great Wolf Lodge the past couple days and they have this game called MagiQuest where you get to walk around the first floor and wave your wand (obviously costs additional) to interact with some things they've placed. It's basically a series of scavenger hunts and an amount of backtracking that a Metroidvania would call excessive.

Lily likes it though.

Super Metroidcompleted

I have beaten this now and I've said it before but man, it's really good! I got like just over 2/3rds completion which I'm saying is probably pretty decent. I have no metrics for this, that's just what I'm saying. There are a few frustrating parts where I think there could be more hand holding overall but you can really see why this thing is what set the standard and spawned a genre.

I'm definitely very interested in further exploring the genre, especially since these games are just so quick. I think Metroid Zero Mission is likely next, and then Castlevania: Dawn of Sorrow on the other end.

I'm pretty interested to see how Zero Mission goes and I cannot for the life of me remember how Fusion worked, but like, I already felt like Super Metroid had too few buttons and the Advance has two fewer.

Dragon Quest XI Scompleted

I played a bit of this to get through Jade's vignette and a bit into Erik's. You know, I'm not sure I need vignettes for EVERYONE but maybe it'll payoff at some point?

Metroid: Zero Missioncompleted

Yeah I started it big whoop. I also technically started Castlevania: Dawn of Sorrow but I feel like I'll end up doing Zero Mission first.

Overall? So far I feel like the controls are really refined here, the platforming seems so much better.